06-02-2016, 04:23 AM
Excellent post once again ricdaw.
I think aside the wanderer concept we all have the potential to allign to a greater self be it (creator, logos, sub-logos, social/memory/complex, higher self, unveiled self, past lives). I think it is possible that without coming here with a plan of your own one can also allign with a greater plan because all is one. Every plans are your plan. I think Ra doesn't want to break the selfs of every reader of the Law of One into giving too much keys that could render the incarnation useless by for exemple giving shortcuts out of 3D for those whose learning process is far from over, assuming their presence is their own freewill and protecting it.
But what seperates each density, octaves or any kind of worlds or universes is veiling, and again further veiling. The infinite creator has no boundaries to his love and therefore no veiling. I think it is possible to connect to that love. I see the archetypes as a mean to allign with the greatest love that is known to the logos and that is allowed to be channeled through oneself depending on their personal bias and distortions and as such I see no point in dwelling in any conception that can restrain that love.
I don't resonate much with the concept of wanderer because I don't feel like I am here to fullfill any group's duty. I am here as a sub-creator and I serve every other creators. But I think if you would honestly want to be one then you would be accepted as one and be a channel of the love this s/m/c has to offer if your soul has the required openness to love/light. All that is required I guess is some willingness to commit to a group plan which is personally not my cup of tea but I see no point in serving myself over others either.
I'd like to do a quick analogy on what I meant by implying the archetypes can be seen as tools.
I see the the octave like a game and the 3D experience like a floor in a tower. Different incarnations is like different saves of the same game. They each are different from one another in the paths that are taken. Even though one cannot go from stage 1 to stage 8 without completing each subsequent stages it is still possible to remember that you are without any veil the player that played each of those different saves and that you already know how to complete this game deep inside your unconscious. This game is the tower of love in which each floor brings a new level of seperation from which you must find how to break the illusion with your different weapons/tools. The 3rd floor is the floor of forgetting and you are in complete darkness. It serves the purpose of choosing consciously love as your final weapon and you gotta stick to it until the end. Before that you have access to experience every tools the game can provide. On this floor though, all your tools/weapons are removed from you and you have only the self as a landmark and all you can do is travel in different directions hitting the walls in every of them like a complete fool. Radiating 4D love is the requirement for getting to the 4th floor, it is what will light up the floor. But the game goal is not to find your home on the fourth floor and unless you pierce the veil, you will get stuck at 4th floor forever with a shiny light. I see the archetypes as having access to a walkthrough guide with tips on how to find back your weapon with experience from an other experienced player. There are different tools(mirrors, other selfs, catalyst, experiences), but the one you are looking for is the one that can beat every stages, the one that can (save the princess, beat the boss, win the race). But the final reward is actually to know yourself.
This is the one that knows how to express your self in total allignment with the love known to the logos. It is the one that will create the most passion through you. It is the one that will remove the veil that makes the player see seperation between different parts of himself.
With this analogy I am able to express how I see radiating love as a desire, because I desire to find my path through those floors and I need to understand the 3rd floor of my unconscious self to get to love myself/other self and how the real goal, or the most alligned love to find is to get to know myself as everything that is. Each realization of an important moment like you describe as being an archetype is a key towards alligning yourself with what you truely are. It is what Ra describes as finding the love in the moment. You can find that love from yourself by knowing yourself and accepting/loving your own light and darkness and becoming the light that guides others and feel the reflection of their love towards you. You can also find it from others by seeing the light in others when getting to understand them and therefore understand yourself as them by also accepting/loving their light and darkness.
In the end what this game has to reveal is what is already known to the player instinctively. This game is between you and yourself. It is about loving yourself, knowing yourself, accepting yourself and being yourself. And you can only teach that to yourself through others who are simply different saves of the same game. Playing it multiple times makes the player more accustomed to the process of knowing itself and embraces the act of exploring itself in infinite ways. The player will want to explore all the tools to understand every mechanics of the different challenges he faces but he knows in his deep mind that love/acceptance will always be the weapon of choice to overcome any situations.
I think aside the wanderer concept we all have the potential to allign to a greater self be it (creator, logos, sub-logos, social/memory/complex, higher self, unveiled self, past lives). I think it is possible that without coming here with a plan of your own one can also allign with a greater plan because all is one. Every plans are your plan. I think Ra doesn't want to break the selfs of every reader of the Law of One into giving too much keys that could render the incarnation useless by for exemple giving shortcuts out of 3D for those whose learning process is far from over, assuming their presence is their own freewill and protecting it.
But what seperates each density, octaves or any kind of worlds or universes is veiling, and again further veiling. The infinite creator has no boundaries to his love and therefore no veiling. I think it is possible to connect to that love. I see the archetypes as a mean to allign with the greatest love that is known to the logos and that is allowed to be channeled through oneself depending on their personal bias and distortions and as such I see no point in dwelling in any conception that can restrain that love.
I don't resonate much with the concept of wanderer because I don't feel like I am here to fullfill any group's duty. I am here as a sub-creator and I serve every other creators. But I think if you would honestly want to be one then you would be accepted as one and be a channel of the love this s/m/c has to offer if your soul has the required openness to love/light. All that is required I guess is some willingness to commit to a group plan which is personally not my cup of tea but I see no point in serving myself over others either.
I'd like to do a quick analogy on what I meant by implying the archetypes can be seen as tools.
I see the the octave like a game and the 3D experience like a floor in a tower. Different incarnations is like different saves of the same game. They each are different from one another in the paths that are taken. Even though one cannot go from stage 1 to stage 8 without completing each subsequent stages it is still possible to remember that you are without any veil the player that played each of those different saves and that you already know how to complete this game deep inside your unconscious. This game is the tower of love in which each floor brings a new level of seperation from which you must find how to break the illusion with your different weapons/tools. The 3rd floor is the floor of forgetting and you are in complete darkness. It serves the purpose of choosing consciously love as your final weapon and you gotta stick to it until the end. Before that you have access to experience every tools the game can provide. On this floor though, all your tools/weapons are removed from you and you have only the self as a landmark and all you can do is travel in different directions hitting the walls in every of them like a complete fool. Radiating 4D love is the requirement for getting to the 4th floor, it is what will light up the floor. But the game goal is not to find your home on the fourth floor and unless you pierce the veil, you will get stuck at 4th floor forever with a shiny light. I see the archetypes as having access to a walkthrough guide with tips on how to find back your weapon with experience from an other experienced player. There are different tools(mirrors, other selfs, catalyst, experiences), but the one you are looking for is the one that can beat every stages, the one that can (save the princess, beat the boss, win the race). But the final reward is actually to know yourself.
This is the one that knows how to express your self in total allignment with the love known to the logos. It is the one that will create the most passion through you. It is the one that will remove the veil that makes the player see seperation between different parts of himself.
With this analogy I am able to express how I see radiating love as a desire, because I desire to find my path through those floors and I need to understand the 3rd floor of my unconscious self to get to love myself/other self and how the real goal, or the most alligned love to find is to get to know myself as everything that is. Each realization of an important moment like you describe as being an archetype is a key towards alligning yourself with what you truely are. It is what Ra describes as finding the love in the moment. You can find that love from yourself by knowing yourself and accepting/loving your own light and darkness and becoming the light that guides others and feel the reflection of their love towards you. You can also find it from others by seeing the light in others when getting to understand them and therefore understand yourself as them by also accepting/loving their light and darkness.
In the end what this game has to reveal is what is already known to the player instinctively. This game is between you and yourself. It is about loving yourself, knowing yourself, accepting yourself and being yourself. And you can only teach that to yourself through others who are simply different saves of the same game. Playing it multiple times makes the player more accustomed to the process of knowing itself and embraces the act of exploring itself in infinite ways. The player will want to explore all the tools to understand every mechanics of the different challenges he faces but he knows in his deep mind that love/acceptance will always be the weapon of choice to overcome any situations.