We're looking at several artificial intelligence engines (the kind which gives non-player characters some intelligence and give varied responses)
For example, STO virtual non-player character would seek towards certain goals in non-determinate ways / or react to virtual player in certain manner depending on his chakras or polarity level, or other certain conditions
this is open-thread, feel free to comment on this
Example would be:
Virtual character starts to increase polarity, suddenly some virtual non-player characters seems to act more mean or more hostile for no reason and if not handled correctly, causes virtual character to lose polarity
For example, STO virtual non-player character would seek towards certain goals in non-determinate ways / or react to virtual player in certain manner depending on his chakras or polarity level, or other certain conditions
this is open-thread, feel free to comment on this
Example would be:
Virtual character starts to increase polarity, suddenly some virtual non-player characters seems to act more mean or more hostile for no reason and if not handled correctly, causes virtual character to lose polarity