I'd like to add that I have been developing a game based on the Law of One and my understanding of it on and off for almost ten years now. It is textbased since I would never have had time to create a graphical game on my own. At least not a game like this.
The game itself is based on the old multiuser dungeon games of the 80s and 90s that I played as a kid, but it has been adapted to the massive multiplayer online games of today (like world of warcraft). It has been through several revisions, which is why it is not finished yet.
I plan to release the game for free, whenever it's ready. I know the playerbase won't be large, but I do know a few communities that are interested, which means it might help a small sum of people at least. But even if it only helps one person, it is worth it.
Anyway. Seemed relevant to the topic.
In love and light,
Anthony
The game itself is based on the old multiuser dungeon games of the 80s and 90s that I played as a kid, but it has been adapted to the massive multiplayer online games of today (like world of warcraft). It has been through several revisions, which is why it is not finished yet.
I plan to release the game for free, whenever it's ready. I know the playerbase won't be large, but I do know a few communities that are interested, which means it might help a small sum of people at least. But even if it only helps one person, it is worth it.
Anyway. Seemed relevant to the topic.
In love and light,
Anthony