12-04-2009, 02:41 AM
(This post was last modified: 12-04-2009, 02:57 AM by Questioner.)
(12-03-2009, 11:48 AM)Peregrinus Wrote: Begin with 0, receiving or deducting points to a maximum of +100 or -100. I don't know how to explain it exactly, but some sort of progress would be linked to choices. One cannot know what the progress is though, as this would be against the law of confusion.
Also needs to have a variable, potentially long, delay between the action and the change in score. With more time playing the game, the maximum random delay gets somewhat shorter. With more polarized score (higher absolute value, whether very positive or very negative), the maximum delay lowers significantly.
To match Ra's terminology, score would be 0 to 100, starting at 25. It measures % of actions that are of service to other-selves. To win, player needs either less than 5 or more than 51 at the harvest time, which is not a predictable amount of gameplay.
(12-03-2009, 06:45 PM)Ali Quadir Wrote: Forgive me I'm unfamiliar to the colors, I'll use the associated body parts to name them in stead.
The Wikipedia article on Chakras gives a handy color guide, if you scroll down to the part labeled "Seven Major Chakras." http://en.wikipedia.org/wiki/Chakra
I like the rest of your comments and don't have anything to add to them.
I like the idea of saying of annoying catalyst, "Oh, there's a hard-working content generator!"
(11-28-2009, 12:58 PM)Peregrinus Wrote: One could look around sites such as deviantart for artists and ask them if they would be interested.
Could be, also the Barbelith forum could be a great source of people who'd like to explore both philosophy and art of Carrie's project. And I don't know how much they'd go for the subject matter, but the nin.com forums have some terrific examples of community artwork and video editing.
Quote:Fade in to game play with a random male/female incarnation 75,000 years ago. Have one major event per life...
So this would include Ra's description of how human lifespan has shortened through history, from about 1,000 years way back when not much changed, to our current circumstance of less than a hundred years of overwhelm.
Quote:Basically, one must "think" as a Logos, if that is even remotely possible...
It looks like Carrie's up to that challenge.
(12-03-2009, 12:56 PM)Peregrinus Wrote: Karma is a subscribe of the Buddhist religion whereby "what goes around comes around". A deed (good or bad) is returned sometime in the future, whether it be in the current incarnation or another one.
Polarity is a simple increase or decrease in polarity which works toward the end result of a minor or major cycle of harvest.
As I see it, polarity is the sum total result, within your attitude, of how much you consider others as valuable as yourself, or their interests as more important than your own. Carla likes to use the metaphor of a sandwich. If you give half to another hungry person without food and eat the other half yourself, that's a moment of 50% polarity towards serving others.
I absolutely agree with the recommendation that Carrie read the L/L Research library, which might take a while. For her, I imagine this reading order might be useful:
Law of One 101: the choice
Wanderer's Handbook
Secrets of the UFO
Ra, books 1 through 5
Carla's niche: speeches and interviews
post-Ra channeling sessions
other materials
(12-03-2009, 04:23 PM)carrie Wrote: i forgot to mention:
this game will be free
YOU ROCK, CARRIE!!!