(12-02-2011, 10:42 AM)Gemini Wolf Wrote: I second Incredible. They had to have used some type of graphics library though, no?yes, they used the interfaces that come with Windows - so not just placing raw pixels into a framebuffer. However, all the pattern complexity, the 'camera' movement, the synthesizer notes, had to be generated 'procedurally' at run time using algorithms, in order to fit within the size constraints. 4K is tiny - a standard 64x64 desktop icon is usually over 4K (compressed).
More 4K:
Much larger ones involving a combination of procedural and prerendered elements, but they are all programs which draws what you see, and creates the music, in real time - not a recording: