(07-29-2011, 11:08 AM)Richard Wrote:(07-28-2011, 12:39 AM)Pickle Wrote: If a wanderer tends to have issues causing them not to fit in I would assume the resulting harassment from peers would program this self esteem problem into their OS or ego.But did the wanderer set up that harassment from peers with his/her future tormenters in order to experience the catalyst of low self esteem brought on by the act of torment?
If you look at it as a game of variabiility, what are the chances of the wanderer remembering what they came here for? Free will for the Soul is involved in the jump into the game of chance, chance that is governed by a preset range of variability.
Looking at it from a singular standpoint, it might be like taking a trip to another city. You are choosing the destination based upon free will, allowing for the possibility of hitting a deer, getting a flat, blowing up the motor, or even getting in a head-on and cutting the specific game short. Everything has a variability, even predestiny. Point A to point B may appear to be a straight line, but you have all the others trying to get from point A to point B that cross your path simultaneously. That creates the game atmosphere LoL.
(07-29-2011, 09:26 AM)jeremy6d Wrote: I suppose it's tough to know that the most valuable thing you have to offer isn't appreciated by the wider society.
This is very true. This can cause internal disputes when the person is torn between doing what they "know" and what they were taught to know.