02-10-2021, 12:38 PM
I initially confused when I heard this terminology of 1,2,3,4 D.
But this description from 'another source' seem to describe it well for me, although I don't know if it concur with Mr Ra's definition of D / Density or not. Somebody who are more 'proficient' with Mr Ra's material perhaps can chip in their opinion.
Based on that definition, then I say yes 4D (Lower Astral) is 'less dense' than 3D.
In a sense that 4D / Lower Astral being (read: Ghost) can penetrate any wall or solid object in 3rd density.
It's the 'astral world' which is similar to physical world, but there's always something that a little bit 'off'.
But the 'variety' of experience in 4D / Lower Astral is 'richer' than in 3rd density.
It's similitude will be playing 2D games like "Street Fighter" in comparison to playing 3D games like "Grand Theft Auto".
Instead of only moving left-right up-down in X,Y axis there's an additional 'dimension' / depth on how you can move the Z axis.
Thus one can say that 4D / Lower Astral is 'denser' in term of experience to offer.
Going 'higher' (in frequency) than the lower astral realm things will start to get weirder, more 'abstract'. Anything you thought of will instantly appear.. you don't like it then poof it gone.. another weird example is sensing things from multiple perspective at once and / or seeing your own self from 3rd party perspective or having total vision of your entire surrounding. Teleporting is the way to move around, just 'swoof' instantly the scenery change. Actually it's difficult to say 'move', as actually it's the scenery that instantly change.
I honestly don't know the border / limit where 4D ends and 5D begins... or perhaps all of it is defined as 4D.
But this description from 'another source' seem to describe it well for me, although I don't know if it concur with Mr Ra's definition of D / Density or not. Somebody who are more 'proficient' with Mr Ra's material perhaps can chip in their opinion.
Quote:Swaruu: 4D is a lighter version of 3D. It's what they call the astral or lower astral. It's just a frequency above 3D and there are many creatures, many scary ones in 4D, but people cannot see them even if they do interact with them every day. Now other people may explain 4D as something else. But this is our interpretation.
As best as we can and as relevant as we can. 4D is the frontier or frequency border between 5d and 3D. Take it as a buffer zone. Not quite 3D not quite 5D. Now someone in 5D can perceive everything in 4D, 3D, 2D and 1D but not 6D and above because number 5 is made of numbers 1, 2, 3, 4 and itself 5. When you are in any density you are in a frequency match to it, so as with the example of the cars... you can see what's there because you are moving as fast as the rest in that particular frequency.
Both 3D and 4D exist naturally as well as 2D and 1D, they are part of 5D. You experience 2D as part of 3D, you can hardly see them apart. Same with 4D and 3D. There cannot be a complete hard "wall" between 3D and 5D, there is still a gradient there, that gradient is 4D.
In 1D you are a mineral, you are and you don't know that you are.
In 2D you are only starting to be aware that you are something separate to the others.
In 3D you have an identity as you now know that you are an ego, you are you and there are others.
In 4D you are starting to be aware that you are not only you, but you are part of others.
In 5D you have a clear identity, but no longer an ego as such, you are more of a conscious self an "I" and you are aware that you both are you and you are others as well.
from: https://swaruu.org/transcripts/densities...-taygeta-6
Based on that definition, then I say yes 4D (Lower Astral) is 'less dense' than 3D.
In a sense that 4D / Lower Astral being (read: Ghost) can penetrate any wall or solid object in 3rd density.
It's the 'astral world' which is similar to physical world, but there's always something that a little bit 'off'.
But the 'variety' of experience in 4D / Lower Astral is 'richer' than in 3rd density.
It's similitude will be playing 2D games like "Street Fighter" in comparison to playing 3D games like "Grand Theft Auto".
Instead of only moving left-right up-down in X,Y axis there's an additional 'dimension' / depth on how you can move the Z axis.
Thus one can say that 4D / Lower Astral is 'denser' in term of experience to offer.
Going 'higher' (in frequency) than the lower astral realm things will start to get weirder, more 'abstract'. Anything you thought of will instantly appear.. you don't like it then poof it gone.. another weird example is sensing things from multiple perspective at once and / or seeing your own self from 3rd party perspective or having total vision of your entire surrounding. Teleporting is the way to move around, just 'swoof' instantly the scenery change. Actually it's difficult to say 'move', as actually it's the scenery that instantly change.
I honestly don't know the border / limit where 4D ends and 5D begins... or perhaps all of it is defined as 4D.