07-22-2019, 02:03 AM
Well, game design and production in and of itself is a pretty extensive field. It is possible to hire a production studio to create a demo but it will definitely be expensive. There are tons of Freelance developers around.
https://www.quora.com/Where-can-I-hire-a...I-pay-them
https://www.upwork.com/hire/game-developers/
https://www.freelancer.ca/hire/game-development/
Etc, etc.,
So that is one approach. However, I know you have some programming knowledge. If you've got some time to work on it the other route would be to maybe take a look at Unity or another development program. It is actually easier to build a game than it seems and Unity, for example, has a ton of tutorials. All you would need to do is team up with an artist who is also interested in making games.
I mean, you can go all sorts of directions with graphics. Personally, to me, that sounds like an idea that would be pulled off better almost in 2D, but it could be imagined by a million different minds in different ways.
https://www.quora.com/Where-can-I-hire-a...I-pay-them
https://www.upwork.com/hire/game-developers/
https://www.freelancer.ca/hire/game-development/
Etc, etc.,
So that is one approach. However, I know you have some programming knowledge. If you've got some time to work on it the other route would be to maybe take a look at Unity or another development program. It is actually easier to build a game than it seems and Unity, for example, has a ton of tutorials. All you would need to do is team up with an artist who is also interested in making games.
I mean, you can go all sorts of directions with graphics. Personally, to me, that sounds like an idea that would be pulled off better almost in 2D, but it could be imagined by a million different minds in different ways.