The developers intend you to kill your opponents. lets just say for instance your playing call of duty 4. Modern warfare.
The developers have made the game so that if you dont kill anybody, you dont get anywhere in the game, besides past training anyway. The point of the gam ein the broad respect of the army is to protect civvies. so in all of these respects playing that game is STO even though it is very close to the wars which are actually happening around the world today.
Nowadays we are getting games complicated enough like fallout 3 where you can actually have good or bad karma depending on the things you do. Although this system isnt balanced, you can complete a few quests and then pick pocket a million people and still have good karma lol in theory this game offers the choice of STS and STO. although a little flawed and due for improvment.
to bring it to a higher level.
World of Warcraft, you have your battle grounds. and 1 of them is Warsong Gulch (capture the flag) it is a 10 v 10 game alliance vs horde (humans, elves etc vs orcs, undead etc) You are fighting for your own Honour points, but also you are working together from others of your same side to come to the same end. STO.
The players we are killing though are actually other people playing the game, so now a soul is being infringed upon however this soul knows it has entered the battle ground and is expecting to fight, so you are npot upsetting that person reallly. so where does this leave us?
Games have thier plot lines, not made from your intention and you complete them for entertainment, Self love. It is just the way that this world works with so much violence around anyway, it makes sence for our own real world to be partly transported into the "virtual density" if you can accept the paraphrasing hehe
The one issue I have with playing games is that this time could be better spent helping other people/researching/meditating. Which then becomes STS becuase you are choosing your own entertainment as opposed to doing something useful and positive.
Love and Light,
Sirius
The developers have made the game so that if you dont kill anybody, you dont get anywhere in the game, besides past training anyway. The point of the gam ein the broad respect of the army is to protect civvies. so in all of these respects playing that game is STO even though it is very close to the wars which are actually happening around the world today.
Nowadays we are getting games complicated enough like fallout 3 where you can actually have good or bad karma depending on the things you do. Although this system isnt balanced, you can complete a few quests and then pick pocket a million people and still have good karma lol in theory this game offers the choice of STS and STO. although a little flawed and due for improvment.
to bring it to a higher level.
World of Warcraft, you have your battle grounds. and 1 of them is Warsong Gulch (capture the flag) it is a 10 v 10 game alliance vs horde (humans, elves etc vs orcs, undead etc) You are fighting for your own Honour points, but also you are working together from others of your same side to come to the same end. STO.
The players we are killing though are actually other people playing the game, so now a soul is being infringed upon however this soul knows it has entered the battle ground and is expecting to fight, so you are npot upsetting that person reallly. so where does this leave us?
Games have thier plot lines, not made from your intention and you complete them for entertainment, Self love. It is just the way that this world works with so much violence around anyway, it makes sence for our own real world to be partly transported into the "virtual density" if you can accept the paraphrasing hehe
The one issue I have with playing games is that this time could be better spent helping other people/researching/meditating. Which then becomes STS becuase you are choosing your own entertainment as opposed to doing something useful and positive.
Love and Light,
Sirius