05-13-2016, 02:39 PM
(This post was last modified: 05-13-2016, 07:26 PM by Parsons.
Edit Reason: *darn autocomplete selected briefing instead of 'griefing'
)
I think the intention (whether conscious or subconscious) is what could make a particular action in a video game potentially a STS action. I would say that the sum total of all video game playing ammounts to distraction / sleep. Please keep in mind video games are my personal vice, so I am guilty of that frequently.
I have been considering what could be STS behavior in video games for years. I have noticed a very clear pattern in virtually all competitive multiplayer games where a player will cheat, exploit, stack one team, team kill, or otherwise use dishonorable tactics. I very clearly sense an energy where the player has been controlled unwilling in their personal life; ie their boss, significant other, parent, or institution forced them to do something. They become angry, bitter, and/or resentful and act it out by controlling another in the only way they know how. This is sometimes called *'griefing'. Again, I don't think they are fully consciously aware of why they are doing it most of the time. However, I think it potentially could be STS polarizing depending on how seriously the game is taken by the controller and the victim.
I have been considering what could be STS behavior in video games for years. I have noticed a very clear pattern in virtually all competitive multiplayer games where a player will cheat, exploit, stack one team, team kill, or otherwise use dishonorable tactics. I very clearly sense an energy where the player has been controlled unwilling in their personal life; ie their boss, significant other, parent, or institution forced them to do something. They become angry, bitter, and/or resentful and act it out by controlling another in the only way they know how. This is sometimes called *'griefing'. Again, I don't think they are fully consciously aware of why they are doing it most of the time. However, I think it potentially could be STS polarizing depending on how seriously the game is taken by the controller and the victim.