09-30-2010, 11:19 AM
(09-29-2010, 06:17 PM)unity100 Wrote:(09-28-2010, 11:38 AM)ricdaw Wrote: So Ra says that Wanderer are harvested, whether there is a need or not.
On the other hand, if harvest were not involved, it does appear that the Wanderer goes home after 3d death (as you believe Unity):
you are missing a fine detail :
Quote:Ra: I am Ra. If the Wanderer entity demonstrated through action a negative orientation towards other-selves it would be as we have said before, caught into the planetary vibration and, when harvested
if a wanderer gets caught up in the planetary vibration, through negative orientation action towards other selves, it would have first nullified its vibrations, (polarity) and polarized negatively. or not polarized at all.
if the wanderer polarized negatively (as in the case with those two), then, this would mean that the entities would have nullified their polarity at a certain point, and became 3d vibration entities in core, and then polarized negatively. much akin to any normal entity polarizing.
if the entity havent polarized negatively, but just lessened its vibrations, you would have a 3d vibrating entity in your hands in the end.
both situations practically put the entity as a 3d entity that is polarizing negatively or not polarizing. basically, a situation for a harvest.
if the entity havent changed its core vibrations, it would have remained as it is.
I agree, Unity. I guess my point is that harvest is the way polarity/vibration is measured. So, a wanderer still goes thru harvest (the measurement process) to see whether/if the wanderer “hasn’t changed its core vibrations” or has changed them.
If still-positive polarized wanderers gets to skip harvest at death, it would mean that there is an extra-special harvest just for them. First, a “preview” harvest to see if the wanderer has changed vibration, if not then back to the home vibration. If so, send the wanderer to “regular” harvest for an assessment. Seems a bit illogical.
Just guessing, but I think the Guardians would simply measure everyone at harvest (including Wanderers) and let the chips fall where they may.