05-29-2015, 02:39 PM
(05-29-2015, 02:34 PM)Minyatur Wrote: About video games in general, I do think negative polarity and catalyst has more impact when there is confrontation between two individuals. It creates a struggle for domination and often the looser is angered at his lost. Shooters are good exemple of this, I've been playing deathmatchs with a friend in GTA V and I thought it was fun to see someone get so emotional about loosing. I mean there has to be a winner and a looser, you can't actually expect to always be the winner.
I disagree slightly in some games where team play and cooperation are used. In Battlefield 4 I can play as a Medic. I've scored the highest score total on my team several times by just reviving my team mates on the commonly losing side. I usually aid turning the tide of the server and balancing out the game. I also prefer staying back and using the DMR. But I'm pretty good with a Carbine and RPG...