01-02-2009, 11:20 AM
All, I've had a question about polarizing on my mind for a while, and while I think I might have a good grasp on the answer (after having meditated on it), I would still like to hear what you all think!
The question has to do with playing violent video games and the effects it has on polarization. By violent, I'm not just talking about the extreme end of games where an avatar yanks the spinal cord out of its defeated opponent. Rather, I'm talking about the kind of violence that trickles way down to Super Mario squashing an innocent mushroom head with the intention to dominate and subdue it for self-gain (coins! who doesn't want to dominate for coins? C'mon! hehe)
Anyway, my original confusion hovered around whether the artificial reality of video games really had an impact on one's polarization. Are we not simply pressing a joystick and moving pixels of color around a television screen? There's no soul to infringe upon, right? My actions won't affect anyone around me, since I am manipulating a disposable environment... Right??
But then I started thinking about the concept of "intention". I thought that perhaps the fact that I am intending to squash that evil-looking mushroom head is really a way for me to express a fraction of my shadow-side, while mistakingly thinking there's no repercussion. However, if I squash 200 mushroom heads and slowly become drunk and satisfied with my skills and power to dominate, or if I'm a war mongering soldier who is blowing up graphical buildings, nature, animals and any human-like figure that moves on my screen, what is that really doing to my polarization? Am I slowly conditioning myself to become more Service to Self (STS) as I gradually intend to dominate and destroy through the physical manifestation of a video game? Isn't it true that one becomes what he/she thinks?
It's an interesting topic to me, because I find this not only applies to video games, but to taking sides with the villain in a movie, laughing at the expense of someone else on a reality show, or taking to a song on the radio, not realizing that the lyrics are STS-oriented. At first glance it's all good because we're not directly affecting another soul. But since we're all one, I am affecting them because I am affecting myself! So if I play violent video games, then I'm putting that negative conditioning out into consensus reality for others to absorb, as well.
Right? I need some help on this one! Please chime in if you have any ideas. :-/
Thanks,
Steve
The question has to do with playing violent video games and the effects it has on polarization. By violent, I'm not just talking about the extreme end of games where an avatar yanks the spinal cord out of its defeated opponent. Rather, I'm talking about the kind of violence that trickles way down to Super Mario squashing an innocent mushroom head with the intention to dominate and subdue it for self-gain (coins! who doesn't want to dominate for coins? C'mon! hehe)
Anyway, my original confusion hovered around whether the artificial reality of video games really had an impact on one's polarization. Are we not simply pressing a joystick and moving pixels of color around a television screen? There's no soul to infringe upon, right? My actions won't affect anyone around me, since I am manipulating a disposable environment... Right??
But then I started thinking about the concept of "intention". I thought that perhaps the fact that I am intending to squash that evil-looking mushroom head is really a way for me to express a fraction of my shadow-side, while mistakingly thinking there's no repercussion. However, if I squash 200 mushroom heads and slowly become drunk and satisfied with my skills and power to dominate, or if I'm a war mongering soldier who is blowing up graphical buildings, nature, animals and any human-like figure that moves on my screen, what is that really doing to my polarization? Am I slowly conditioning myself to become more Service to Self (STS) as I gradually intend to dominate and destroy through the physical manifestation of a video game? Isn't it true that one becomes what he/she thinks?
It's an interesting topic to me, because I find this not only applies to video games, but to taking sides with the villain in a movie, laughing at the expense of someone else on a reality show, or taking to a song on the radio, not realizing that the lyrics are STS-oriented. At first glance it's all good because we're not directly affecting another soul. But since we're all one, I am affecting them because I am affecting myself! So if I play violent video games, then I'm putting that negative conditioning out into consensus reality for others to absorb, as well.
Right? I need some help on this one! Please chime in if you have any ideas. :-/
Thanks,
Steve