07-09-2011, 02:19 PM
Steve, thank you for the reply (I already made my intrductionary thread in the Wanderers subtopic).
Your point seems to be very, very spot on: because you KNOW that there is another player on the "recieving" end, you make the connection, and affect it. Now, the question arises for me: with the simple act of loving my opponents, will any ill feelings be negated?
But competitive gaming really resembles to the karma and reincarnation laws: until you have the urge to fight, you fight. Engaging in a competitive game means just the same: until you no longer have the urge, you will particibate in battles, some you will win, some you will lose. Especially nowadays, with proper matchmaking systems always maintaining every player's winrate around 50%, so for every 100 victory, around that amount of lose will occur, "no matter what".
Your point seems to be very, very spot on: because you KNOW that there is another player on the "recieving" end, you make the connection, and affect it. Now, the question arises for me: with the simple act of loving my opponents, will any ill feelings be negated?
But competitive gaming really resembles to the karma and reincarnation laws: until you have the urge to fight, you fight. Engaging in a competitive game means just the same: until you no longer have the urge, you will particibate in battles, some you will win, some you will lose. Especially nowadays, with proper matchmaking systems always maintaining every player's winrate around 50%, so for every 100 victory, around that amount of lose will occur, "no matter what".