10-07-2010, 09:54 PM
Rushing forth of an impatient/hasty logos.
its not the infinite intelligence that is creating the 'suffering' and whatnot. its the sub logos of whatever locale (universe, galaxy, planet). rules and balances exist since eternity. the logoses which change the rations, change the experience.
just like how an impatient adept may hurriedly rush and overloads/overdrains chakras or self in the process and suffers, trying to raise its frequency, similarly logoi can do as such.
preveil, there werent desire in entities to use technology, or magic, and the desire to seek, progress was, apparently, rather 'slow' in coming.
logos of this locale, (it may be our galaxy, or our arm of the galaxy, or any other sublogoi that is going the same path) have decided to put a veil, and not feed and supply the entities like they were being done before the veil, so that there can be a desire to seek, progress. the 'imperfect' environment of problems, suffering, would instigate a desire to seek.
however all it does, is to create the desire to seek for getting out of suffering. it is natural -> you introduce a factor into the environment, the need to balance that factor arises. and the entities are doing just that -> laboring to make life easier for them, and reduce their suffering. it is NOT a real desire, coming from within, from their core, to seek and learn, to explore and go forward.
it is a forced situation, artificial.
and naturally, the results are, basically 'not'. not even pathetically low, its as close to none.
one can also apply this into 2d experience. the 2d experience of this planet (and i suspect its even milder than before, compared to dinosaur times), is quite wild. its a fight for survival. while the concept of 'self' is being built up and gained during 1-2 billions that encompass a 2d period, entities are having to fight for survival. predators everywhere, pests, entities hampering each other, fighting among the herd, hunger, pain, and all that. you start itching from the moment you are born, and itch until you die, in the most amiable example.
basically, existing in 2d, is a hellish nightmare.
this is, probably done in order to accelerate/'encourage' the development of the concept of 'self' in the 2d entities. this is their work. a lot of interaction is introduced from the environment, pain, suffering lacking, and therefore, the entity starts to pay attention to its bodily manifestation, its well-keeping, and starts to develop an idea of individual self, with the interactions that it gets from outside.
the deal is, however, most of those interactions are negative in nature. there isnt mutually symbiotic harmony, there isnt even harmony within the herd. you either starve, or kill, or get killed, or suffer in any way possible. within the herd, you get dominated by the single strong male, and that is if your specie keeps males within the herd, after they are grown up. and this is a very mild and amiable situation in regard to standards.
therefore, entities develop their understanding of the 'self'. however, naturally, it all develops along with a continuous experience of suffering, and develops with a negative nature. and when the entity comes into 3d, the biases carved into spirit just manifest -> the entity still keeps trying to fend for itself, make life easier, secure itself, and protect itself. naturally, 3d becomes rather a negative place, just because of that - because the entity has had majority negative interaction from outside. not to mention that, negative hierarchies of herds.
add heavy veil into that, and you just put fuel to the fire. since the delicate flows of the spirit and subconscious from higher densities and one's own higher self, are cut. aand voila -> whats left ? the biases about preservation of self continues. it is not inherently negative. because, they have to survive. self need to be preserved. but, because it is SO heavily emphasized, and all the existence is at most carven to their spirit by being a fight for survival, and there is nothing changing that impression in 3d, it just gets reinforced more. and when a societal structure that is negative, or, starts from that early instincts/biases gets set up, its reinforced even more.
so, as of now, entities on this planet are heavily involved in preservation of their self, its security, its maintenance, well being, and heavily spending efforts in every way to do that. this is not inherently negative. ie, they are doing these, because, they are conditioned to do so. and in their experience, they have been FORCED to do so, conditioned to do so. actually, their experience, itself, has been as such. they do not know an existence that is not like that. hence, they just keep perceiving the existence as it is, and keep adapting to it.
basically, this logos, or similar sublogoi, have created their non harvest.
you cant rush anything. especially, matters of spirit. if there is a desire, there is a desire. you cannot create a desire, by forcing it. or, coercing it. or 'encouraging' it. that is a reason, even for the quite advanced members of this 3d planet, have been experiencing issues with their progress. that is the reason why, all those effort from higher densities, with all the wanderers, this and that, have failed, in the manner Ra has been saying 'they were accepting the principles of Law of One, but, they were soon forgotten/ignored as soon as they were in their daily lives'. this goes for efforts of all kinds, from Ra's pyramid attempt to positive or negative teaching attempts that turned into religions, this and that.
you cant create a desire, that is not there, or its time hasnt come yet.
if it takes 4 trillion years, for an entity, to manifest a desire for seeking, it should take 4 trillion years. spirit cant be coerced or forced. even if you force it to something now, and it seems like its being forced and there are results, there will be 'non' results later, in an inevitable manner.
................
the logoi which went this way, will eventually see that. i am suspecting that, they have already seen it. and because it has been tried and seen, the same mistake wont be repeated elsewhere.
its not the infinite intelligence that is creating the 'suffering' and whatnot. its the sub logos of whatever locale (universe, galaxy, planet). rules and balances exist since eternity. the logoses which change the rations, change the experience.
just like how an impatient adept may hurriedly rush and overloads/overdrains chakras or self in the process and suffers, trying to raise its frequency, similarly logoi can do as such.
preveil, there werent desire in entities to use technology, or magic, and the desire to seek, progress was, apparently, rather 'slow' in coming.
logos of this locale, (it may be our galaxy, or our arm of the galaxy, or any other sublogoi that is going the same path) have decided to put a veil, and not feed and supply the entities like they were being done before the veil, so that there can be a desire to seek, progress. the 'imperfect' environment of problems, suffering, would instigate a desire to seek.
however all it does, is to create the desire to seek for getting out of suffering. it is natural -> you introduce a factor into the environment, the need to balance that factor arises. and the entities are doing just that -> laboring to make life easier for them, and reduce their suffering. it is NOT a real desire, coming from within, from their core, to seek and learn, to explore and go forward.
it is a forced situation, artificial.
and naturally, the results are, basically 'not'. not even pathetically low, its as close to none.
one can also apply this into 2d experience. the 2d experience of this planet (and i suspect its even milder than before, compared to dinosaur times), is quite wild. its a fight for survival. while the concept of 'self' is being built up and gained during 1-2 billions that encompass a 2d period, entities are having to fight for survival. predators everywhere, pests, entities hampering each other, fighting among the herd, hunger, pain, and all that. you start itching from the moment you are born, and itch until you die, in the most amiable example.
basically, existing in 2d, is a hellish nightmare.
this is, probably done in order to accelerate/'encourage' the development of the concept of 'self' in the 2d entities. this is their work. a lot of interaction is introduced from the environment, pain, suffering lacking, and therefore, the entity starts to pay attention to its bodily manifestation, its well-keeping, and starts to develop an idea of individual self, with the interactions that it gets from outside.
the deal is, however, most of those interactions are negative in nature. there isnt mutually symbiotic harmony, there isnt even harmony within the herd. you either starve, or kill, or get killed, or suffer in any way possible. within the herd, you get dominated by the single strong male, and that is if your specie keeps males within the herd, after they are grown up. and this is a very mild and amiable situation in regard to standards.
therefore, entities develop their understanding of the 'self'. however, naturally, it all develops along with a continuous experience of suffering, and develops with a negative nature. and when the entity comes into 3d, the biases carved into spirit just manifest -> the entity still keeps trying to fend for itself, make life easier, secure itself, and protect itself. naturally, 3d becomes rather a negative place, just because of that - because the entity has had majority negative interaction from outside. not to mention that, negative hierarchies of herds.
add heavy veil into that, and you just put fuel to the fire. since the delicate flows of the spirit and subconscious from higher densities and one's own higher self, are cut. aand voila -> whats left ? the biases about preservation of self continues. it is not inherently negative. because, they have to survive. self need to be preserved. but, because it is SO heavily emphasized, and all the existence is at most carven to their spirit by being a fight for survival, and there is nothing changing that impression in 3d, it just gets reinforced more. and when a societal structure that is negative, or, starts from that early instincts/biases gets set up, its reinforced even more.
so, as of now, entities on this planet are heavily involved in preservation of their self, its security, its maintenance, well being, and heavily spending efforts in every way to do that. this is not inherently negative. ie, they are doing these, because, they are conditioned to do so. and in their experience, they have been FORCED to do so, conditioned to do so. actually, their experience, itself, has been as such. they do not know an existence that is not like that. hence, they just keep perceiving the existence as it is, and keep adapting to it.
basically, this logos, or similar sublogoi, have created their non harvest.
you cant rush anything. especially, matters of spirit. if there is a desire, there is a desire. you cannot create a desire, by forcing it. or, coercing it. or 'encouraging' it. that is a reason, even for the quite advanced members of this 3d planet, have been experiencing issues with their progress. that is the reason why, all those effort from higher densities, with all the wanderers, this and that, have failed, in the manner Ra has been saying 'they were accepting the principles of Law of One, but, they were soon forgotten/ignored as soon as they were in their daily lives'. this goes for efforts of all kinds, from Ra's pyramid attempt to positive or negative teaching attempts that turned into religions, this and that.
you cant create a desire, that is not there, or its time hasnt come yet.
if it takes 4 trillion years, for an entity, to manifest a desire for seeking, it should take 4 trillion years. spirit cant be coerced or forced. even if you force it to something now, and it seems like its being forced and there are results, there will be 'non' results later, in an inevitable manner.
................
the logoi which went this way, will eventually see that. i am suspecting that, they have already seen it. and because it has been tried and seen, the same mistake wont be repeated elsewhere.