Pro Syndrome - Printable Version +- Bring4th (https://www.bring4th.org/forums) +-- Forum: Bring4th Community (https://www.bring4th.org/forums/forumdisplay.php?fid=16) +--- Forum: Olio (https://www.bring4th.org/forums/forumdisplay.php?fid=7) +--- Thread: Pro Syndrome (/showthread.php?tid=13037) |
Pro Syndrome - Raz - 07-01-2016 I spend allot of my spare time playing a game called "Heroes of the storm". This game is simple enough to get in to but has a very deep complexity in how it plays out. With my now over 2.6k games no two games are alike and this is part of the beauty of the game and what keeps me coming back for more. I have come to observe something I call "pro syndrome" within the game community. This basically means someone who feel they have allot of experience with the game and have really come to know the game and how it is optimally played and enforce their view on how people should or should not act in the game. The problem with this is that there are multiple valid styles and multiple right and wrong choices every given moment and it all comes down to how 5 people work together as a whole against 5 other people. This is a game where 1 second is a long time in a critical moment. I have come to see "pro syndrome" as a good metaphor to apply in life. What is the optimal life experience? Who really knows and on what do we base this knowing on? To know how to live optimally we have to have knowledge of the primary objective of life experience. All we have to go on that is guess work and habitual assumptions in our fumbling within this universal mystery. I have come to live by a few key words in what this is all about; DiversiTY, novelTY and mysterY. RE: Pro Syndrome - Raz - 07-01-2016 RE: Pro Syndrome - APeacefulWarrior - 07-02-2016 The Dark Souls community is also really bad about this. If you're not playing it using only starter gear, while blindfolded, on a DDR pad, then you're just a filthy casual who needs to 'git gud'. Not to mention the absolute apoplexy they muster at the mere suggestion that Souls might benefit from having an 'Easy' difficulty setting. And it all seems to boil down to this idea they have that someone else having a slightly easier time with the game than them somehow 'takes away' from their own accomplishments. I've never understood that mindset, or what distortions someone would have to possess to consider it reasonable. |